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1. Request for Rattati - in Feedback/Requests [original thread]
I concur MGS is truly a beautiful game. But lets try and stay on topic. Rattati; will further feedback still be available after changes get implemented? It would be a great idea to keep us involved in the balancing process. I will also do my bes...
- by 1st Lieutenant Tiberius - at 2014.09.10 23:43:00
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2. Request for Rattati - in Feedback/Requests [original thread]
CCP Rattati wrote: I think we have reached the end of the line, thanks for all the feedback, and stay tuned for the Delta numbers. Glad I could help o7
- by 1st Lieutenant Tiberius - at 2014.09.09 15:29:00
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3. Request for Rattati - in Feedback/Requests [original thread]
CCP Rattati wrote: Zatara Rought wrote: I've suggested before that the SCR is a skill shot weapon that is meant for long range engagements. Why does the hipfire remain without more kick? There is a Hipfire Kick increase proposed, just no...
- by 1st Lieutenant Tiberius - at 2014.09.04 02:49:00
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4. Request for Rattati - in Feedback/Requests [original thread]
CUSE TOWN333 wrote: if only the OP fits are used in PC then why is the scrambler rifle rarely used??? I am the 1% :D
- by 1st Lieutenant Tiberius - at 2014.09.04 00:48:00
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5. Request for Rattati - in Feedback/Requests [original thread]
ratamaq doc wrote: 1st Lieutenant Tiberius wrote: I think anything to do with altering the heat sink on the Amarr Assault or the rate at which it builds up and overheats will be detrimental to the weapons system and the dedicated users of ...
- by 1st Lieutenant Tiberius - at 2014.09.03 17:56:00
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6. Request for Rattati - in Feedback/Requests [original thread]
zzZaXxx wrote: 1st Lieutenant Tiberius wrote: zzZaXxx wrote: Well a 25% faster ROF would be pretty OP. But something less than that would actually be perfect I think. Better in Gallente assaults role than a range bonus. And it looks like...
- by 1st Lieutenant Tiberius - at 2014.09.03 17:44:00
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7. Request for Rattati - in Feedback/Requests [original thread]
zzZaXxx wrote: Well a 25% faster ROF would be pretty OP. But something less than that would actually be perfect I think. Better in Gallente assaults role than a range bonus. And it looks like Rattati is not planning on increasing heat build up...
- by 1st Lieutenant Tiberius - at 2014.09.03 17:37:00
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8. Request for Rattati - in Feedback/Requests [original thread]
Gabriella Grey wrote: TAR should not have a similar ROF by the simple fact it has no issue with jamming. Good point. Maybe we could implement an overheat feature on the TAR similar to how the Krin operates? No feedback damage (cause lets ...
- by 1st Lieutenant Tiberius - at 2014.09.03 17:31:00
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9. Request for Rattati - in Feedback/Requests [original thread]
zzZaXxx wrote: 1st Lieutenant Tiberius wrote: The AR is deadly on any suit, a reliable full auto weapon that has a fairly balanced damage profile against both shields and armor, hits hard, has a good reserve of ammo and very operator friend...
- by 1st Lieutenant Tiberius - at 2014.09.03 17:27:00
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10. Request for Rattati - in Feedback/Requests [original thread]
CCP Rattati wrote: Watching the TAR vs Scrambler video and poring over the rifle data, we propose these small tweaks. In most cases, the Gallente rifle family just has overall the worst comparative kick and dispersion so we want to bring them c...
- by 1st Lieutenant Tiberius - at 2014.09.03 17:17:00
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11. Request for Rattati - in Feedback/Requests [original thread]
CCP Rattati wrote: Breakin Stuff wrote: CCP Rattati wrote: stuff How does this help the performance of the standard gallente assault rifle besides a little hipfire kick? That's not going to make the primary variant stop underperform...
- by 1st Lieutenant Tiberius - at 2014.09.03 17:09:00
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12. Request for Rattati - in Feedback/Requests [original thread]
zzZaXxx wrote: What are you thinking when you say "big picture"? That is a tough question to answer tbh, I'm not a game dev I am simply a player. But perhaps the "big picture" is understanding that the problems we have here in Dust514 are o...
- by 1st Lieutenant Tiberius - at 2014.09.03 06:20:00
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13. Request for Rattati - in Feedback/Requests [original thread]
Come to think of it, I would hate to use a modded controller; not being able to charge my shots would suck, a lot. In Pubs spamming your shots will get you tons of kills, militia and STD suits dont stand a chance. In PC those 4 or 5 hip fired s...
- by 1st Lieutenant Tiberius - at 2014.09.03 05:50:00
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14. Request for Rattati - in Feedback/Requests [original thread]
zzZaXxx wrote: Does the OP admit that he uses turbo controller? I've seen him in match releasing a swarm of light from his scrambler rifle. The fastest fingers can manage 12-14 rounds before it overheats.. No, I have never and will never spe...
- by 1st Lieutenant Tiberius - at 2014.09.03 05:33:00
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15. Request for Rattati - in Feedback/Requests [original thread]
CCP Rattati wrote: What could be an acceptable reduction in ROF? I'm not sure about what the exact numbers would be appropriate but as long as the ROF levels present the balance between screwing over turbo controllers and yet allowing human ...
- by 1st Lieutenant Tiberius - at 2014.09.02 15:31:00
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16. Request for Rattati - in Feedback/Requests [original thread]
Add a sticky for ScR discussion. I don't have the patience or willpower to create a whole post about it but I can definitely answer any data gathering questions you have and hopefully start a discussion My credentials: - User of the Amarr Assau...
- by 1st Lieutenant Tiberius - at 2014.09.02 06:17:00
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17. Sticky:[Feedback] Ambush vs Ambush OMS - in Feedback/Requests [original thread]
13ear wrote: I wouldn't mind keeping ambush & ambush OMS as they are now so long we are able to choose between the two in the battle finder. ^ This Make Ambush (50 Clones, no vehicles) and Ambush OMS (80 Clones, with vehicles) two disti...
- by 1st Lieutenant Tiberius - at 2014.08.29 19:08:00
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18. new wepon mods proposal, heat sink and more @ Rattati - in Feedback/Requests [original thread]
Too many and ROF is could get real OP real fast. I propose a similar addition of modules but reduced to 4 racial variants (3 more high slot modules in addition to the currently existing Damage Modifier) Gallente Weapon Module: H/L/S Damage Modif...
- by 1st Lieutenant Tiberius - at 2014.07.17 04:50:00
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19. Vrain Matari's Idea on the Assault- The Perfect Solution - in Feedback/Requests [original thread]
/!\ Regeneration ability /!\ Leave scouts the ability to tank enough defenses but take away their regenerative prowess, force scouts to use their cloak, speed or mobility to seek longer downtime to recover. I can assault much better with a ck.0 ...
- by 1st Lieutenant Tiberius - at 2014.07.16 20:08:00
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20. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Instead of doing what you suggest for Ambush and Ambush OMS simply split them into 2 different game modes, if possible. So the 4 game modes would be Skirmish, Domination, Ambush and Ambush OMS. This way we would probably see squads who like to r...
- by 1st Lieutenant Tiberius - at 2014.07.10 05:35:00
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